#pragma once
#include "camera.h"

class COrthoCamera : public CCamera
{

private:
	void RenderInstruction2();
	void Test();

public:
	COrthoCamera(void);
	COrthoCamera(CVector, CVector);
	COrthoCamera(CVector, CVector, CVector, float, float, float);
	~COrthoCamera(void);
	void Render();
	CLightIntensity *AntyAliasing(int, int);
	CLightIntensity *AntyAliasing(int, int, int);
	bool AntyAliasingDepth(int, int, float, int, CLightIntensity&);
	CLightIntensity *AntyAliasingAdaptive(int, int, float, int);
};

